﻿package mortal.game.resource.info.item
{
    import mortal.game.view.common.*;

    public class ItemEquipInfo extends ItemInfo
    {
        public var attack:int;
        public var life:int;
        public var maxLife:int;
        public var mana:int;
        public var maxMana:int;
        public var physDefense:int;
        public var magicDefense:int;
        public var penetration:int;
        public var hit:int;
        public var jouk:int;
        public var crit:int;
        public var toughness:int;
        public var expertise:int;
        public var block:int;
        public var damageReduce:int;
        public var damageDeepPercent:int;
        public var damageLowerPercent:int;
        public var refineAttack:int;
        public var refineLife:int;
        public var refineMana:int;
        public var refinePhysicalDefense:int;
        public var refineMagicalDefense:int;
        public var refinePenetration:int;
        public var refineHit:int;
        public var refineJouk:int;
        public var refineCrit:int;
        public var refineToughness:int;
        public var refineExpertise:int;
        public var refineBlock:int;
        public var refineDamageReduce:int;
        public var harmDeeper:int;
        public var harmLower:int;
        public var qualityRandomMin:int;
        public var qualityRandomMax:int;
        public var qualityLimited:int;
        public var holeNum:int;
        public var wastageType:int;
        public var repairType:int;
        public var durable:int;
        public var repairItemCode:int;
        public var repairItemNum:int;
        public var suitId:int;
        public var suitGroup:int;
        public var strength:int;
        public var modelId:int;

        public function ItemEquipInfo()
        {
            return;
        }// end function

        override public function clone() : ItemInfo
        {
            var _loc_1:* = new ItemEquipInfo();
            ClassTypesUtil.copyClassValue(_loc_1, this, false);
            return _loc_1;
        }// end function

    }
}
